He's a mixed bag, but can be incredibly useful, especially in the Cove.įast, powerful, with high HP. Wyrd Reconstruction is potentially the best healing move in the game, but may fail completely. Unfortunately he can't do anything in position 3‐4 and low speed and accuracy hamper him further.Īn interesting mix of abilities that include stun, healing, move, and a potent debuff. The Leper deals more raw damage than any other class and also touts some decent self‐heal and buff abilities. Her only downsides are her low HP and lack of healing. She can deal raw damage, inflict blight, stun, and self‐buff/cure. Lightning fast, highly versatile and useable in any position. Solid buff, guard, and stun abilities make him a great addition to nearly any team. He's not as outright powerful as other melee classes, but he can hit enemies in the third row and rack up damage with Retribution. All he really lacks is a healing ability. Amazing stun, solid bleed, and damage output. Very good on his own, incredible in a dedicated marking team. Plus, his Holy Orders trinket might be one of the best in the game. The Crusader fits well in almost every party. Slow, but highly versatile with powerful attacks, healing, and even a weak stun. She can self‐heal/cure and Barbaric YAWP is not to be trifled with either. Very high attack power and can hit every enemy position when she is in the front row. Also Battlefield Medicine is incredibly useful. Curious to hear where other folks agree/disagree.Īmazing stun and blight, plus great unique trinkets (Blasphemous Vial) make her effective against even boss monsters. The following is based off of my personal experience/opinion.
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