![]() Those numbers will only get smaller.Īs time is approaching, the mobile game is losing much. The game has received over 50,000 downloads daily, so it now has 10,000 downloads per day. Despite the strong start, downloads are plummeting.ĭata from Mobilegamerz shows a rough half-pipe graph of user downloads. The downloads will slow down.ĭiablo Immortal may have smashed mobile app stores at launch, but it looks like its fire is slowly brewing. Despite that, it’s brought in far less revenue at just 11 million dollars. Avant the release of Immortal, Apex Legends Mobile garnered over 21 million downloads. The arrival of immortals is important, but its far behind the last big mobile release. In just 30 days, the developers made over 49 million dollars, not the Play Store or the App Store. The game has generated considerable income for Blizzard in the first month of the release. Some of them don’t even make it out of the tutorial. This means players will always look out for more players. Of course, Diablo Immortal is, like many other major mobile releases, a free-to-play release. Nevertheless, they didn’t get 10 million at the end of the month. In its first week, Diablo 3, released back in 2012, had 6.3 million players. An action RPG smashed the previous player numbers by an appmagic and Mobilegamerz platform.Īccording to the report, the players of the next installment were lower than Immortals. In the first month of release, Diablo Immortal achieved an average of 10 million downloads on Android and iOS. But is there reason for this? Diablo Immortal immortal will be released soon. As the classic game developers debut, its made a huge splash online.ĭespite the games having huge initial success, Blizzards behemoth appears to be a slower. Blizzards massive mobile release of Diablo Imperial is a huge success.
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